In Object mode, inserts the copied objects into the active scene. Useful if you only want to link objects from the source file and want to avoid unnecessary operations. Useful for sending copied items over the Internet, and/or when you want to make sure the pasted items won't reference any external files.Ĭopy Linked: doesn't have a clipboard file. Can be invoked in one of the following modes:Ĭopy: saves the selection to a clipboard file (located in the temporary directory), and stores metadata (including information about the library paths) in the system's text clipboard.Ĭopy as Text: packs the clipboard file into the system's text clipboard, and doesn't include information about the library paths. If you would like the addon please support further development by donating Add-on features: Copy Copies the selection. It will also add a "Copy/Paste" sub-menu to the 3D view's "Object" menu (and its equivalents in edit modes), as well as to the object-mode When registered, it will add copy-pasting shortcuts to the keymaps. (Our Cut Copy Paste implementation is a bit different than Blender's default functionally and it comes with some additional features/options) The next time you run Blender, you won't have to repeat the above.This addon provides an advanced copy/paste functionality for 3D objects and edit-mode elements. If you want to keep this addon available at all times, follow the above steps on a fresh `.blend` (one you `Ctrl+n`d), then hit `Ctrl+u` at this point. If, for some reason, you have a hard time finding it, you can search for `Cut/Copy/Paste`, or click on the `3D View` button on the left. Hit `Ctrl+Alt+u` to load up the User Preferences (or `File` menu -> `Save User Settings`).Ĭlick the `Install Addon.` button at the bottom, then navigate to your `space_view3d_cut_copy_paste.py` script. NOTE: currently cut/copy/paste operations are implemented only for objects. * Coordinate System: depending on this setting, geometry/bones would be pasted either in the absolute coordinates, or relative to the active object/bone. * Align to view: if enabled, the pasted selection would be rotated to match the original orientation relative to the view. * Move to mouse: if enabled, pasted selection's pivot would be aligned to match mouse screen position. * Paste at Cursor: if enabled, pasted selection's pivot would be aligned with the 3D Cursor otherwise, the selection would be pasted in the same coordinates as the original data. * Append: if enabled, pasted objects would be appended (fully copied) otherwise, they would be linked (similarly to "Link from Library" and "Duplicate Linked"). blend file (so that it can be accessed from other instances of Blender). * External: if enabled, Copy in Object mode would save current. **Script name**: Cut/Copy/Paste objects and elements The next time you run Blender, you won't have to repeat the above. blend (one you Ctrl+nd), then hit Ctrl+u at this point. If you want to keep this addon available at all times, follow the above steps on a fresh. If, for some reason, you have a hard time finding it, you can search for Cut/Copy/Paste, or click on the 3D View button on the left. button at the bottom, then navigate to your space_view3d_cut_copy_paste.py script.Ĭhecking the little box on the right of the Addon entry in the list to enable it. Hit Ctrl+Alt+u to load up the User Preferences (or File menu -> Save User Settings).Ĭlick the Install Addon.
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